TALES OF THE WANDEREREven in the darkest corners of Underrealm, creatures of evil cannot escape her justice.
Loren of the family Nelda left the town of Northwood burning behind her. Her friends, the barkeep Mag, and the ranger Albern, stayed behind, battling the blue-clad warriors known as Shades. Loren thought them dead.
But they did not die.
Stripped of everything she loved—her town, her home, and her husband—Mag sets off into the Greatrock mountains seeking revenge. Albern, her lifelong friend, accompanies her, his only hope to keep her alive as long as he can.
But the Shades are not the only things lurking in the mountains. An ancient creature of unspeakable evil awaits them—and even the strength of The Uncut Lady may not be enough.
Mag has crossed the Greatrocks into Dorsea, and already tales of her exploits have begun to spread. Servants of the Necromancer flee at even the rumor of her approach, and those who dare to stand before her meet a swift end at the tip of her spear.
But her quest for vengeance will take her, as well as Albern, to the farthest reaches of the outland kingdom of Calentin. There, ways and customs are strange—and creatures of immense size and power dwell within a day’s march of humanity’s cities.
Upon the highest peaks, Mag’s quest will pit her against the rock trolls who threaten Underrealm’s northern borders. And what good will her skill at arms do her, when no blade can pierce the skin of a troll?
The High King now wages open war in the east, and the stirrings can be felt even where Mag and Albern wander. The weremage Kaita continues to elude them, and their hunt has stagnated—until war finds them at last, and they are forced to choose a side.
On the battlefields between Feldemar and Dorsea, loyalists and rebels pay a heavy price in blood—and the Uncut Lady once again unleashes her skill upon her foes.
But not even Underrealm’s traitors represent the darkest threat in the land. Whispers slither through the towns and cities of a dark wizard roaming the land, and Mag suspects the end of her quest may draw near. The only question that remains is whether shield and spear may stand up to the darkest of magics…