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THE NIGHTBLADE EPIC
A girl rises from the forest, bearing a dagger the world has not seen in centuries.
THE NIGHTBLADE EPIC VOLUME ONE
THREE EPIC NOVELS. ONE NO-BRAINER OMNIBUS.
Read the book that continue to hit the top of Amazon’s bestseller lists, with more than a hundred thousand raving fans around the world.
Join Loren on an epic adventure across the nine kingdoms of Underrealm, with plotting wizards, mysterious Mystics, and a rising darkness that threatens to overwhelm even the High King herself.
This three-book bundle contains Nightblade, Mystic, and Darkfire, the first three books of the Nightblade Epic. It ALSO comes with 50 pages of extra history and background information about the world of Underrealm—stories you won’t find anywhere else.
Use the coupon BLACKFRIDAY on checkout to save 20% on the paperback or hardcover.
NIGHTBLADE
Loren has emerged from the Birchwood forest in the kingdom of Selvan. Behind her are cruel parents who see her as an instrument of labor, and a means to a dowry. Upon her shoulders hangs a noble’s cloak of fine black cloth. And at her hip is a dagger the world has not seen in centuries, the powers of which she does not yet fully understand.
Yet something keeps her from using that dagger to take a life.
Soon she crosses paths with the smuggler family of Yerrin, stealing their most precious treasure and invoking their wrath. Yerrin’s reach is long, and they will not stop until they silence Loren forever.
If she can survive, Loren may become the most infamous thief in the land of Underrealm. But if she fails, she will be only the first casualty in a great war brewing across the nine kingdoms.
MYSTIC
Loren is on her way to becoming the woman of her dreams: Nightblade, a warrior of the darkness and a champion of the light. But powerful enemies hunt her across the kingdom while she searches in vain for her lost friends.
At her side is Jordel, a Mystic who seems to know more about Loren than she would wish—and something about her powerful dagger. But Loren has much to learn about Jordel’s brethren, and not all of it is good.
Loren wishes only to find her friends and evade the king’s law. But she will have to decide whether to flee Underrealm’s problems, or stand and fight them—and on that decision may rest the fate of all who dwell in the nine lands.
DARKFIRE
Xain’s madness has branded Loren and her friends, and even Jordel, fugitives from not only the king’s law but Jordel’s order of Mystics. Now their only hope lies in a hidden stronghold far to the north of the kingdom of Selvan.
Now that their steps are hounded, they must take an even more dangerous route through the Greatrock Mountains to the west. But more than Mystics and constables will pursue them, as dark creatures stalk them from the shadows of high peaks, and the presence of a mysterious foe known only as “The Lord” looms over them.
And in the darkness of his shadow, one traveler’s journey will end forever.
SHADEBORN
Loren is listless in the wind. Though the Shades have been revealed, the cost of that knowledge seems too heavy to bear. And once again Xain is clutched by the tremors of magestone sickness, giving her the excuse she needs to simply…not go on.
But now that the Shades have been found, they will not let Loren rest. If the Mystics learn what she knows, all the Shades’ dark schemes could be thrown into disarray. Northwood will be the first town to burn under their icy fury, but as they hunt for Loren on the road to Feldemar, it will not be the last.
WEREMAGE
Woe be to traitors, for now the High King has an agent of retribution: Loren of the family Nelda is now the Nightblade. Ever since Loren first left the Birchwood Forest, the merchant Damaris has hounded her steps. Now Damaris has committed high treason and begun a civil war, and Loren has been sent to bring her before the King’s law.
At Loren’s side is a party of Mystics, capable warriors all. For the first time she finds herself an agent of the realm rather than a criminal within it. But that brings no promise of safety, for all the nine lands are now a danger to any traveler.
In the far western reaches of the kingdom of Feldemar, battle lines will be drawn. And an unseen presence that has dogged Loren’s steps for countless leagues will be revealed.
YERRIN
Loren pursues Damaris of the family Yerrin. But Damaris has fled south into Dorsea, and she knows she is being hunted.
The power of the High King’s hand is still at Loren’s back, but that has not helped her bring her arch-nemesis to bay. Damaris eludes her at every turn, and the best trackers at Loren’s disposal cannot close the gap in her pursuit. And then disaster strikes in Underrealm’s great civil war, as an entire kingdom turns traitor.
Her mission has never been more urgent, and yet despite her best efforts, Loren cannot gain the upper hand. As the danger to her friends grows ever greater, Loren must decide just how far she is willing to go to deliver the High King’s justice.
THE ACADEMY JOURNALS
A school for wizards. A family name shrouded in evil.
THE ALCHEMIST’S TOUCH
Just before his seventeenth birthday, Ebon joins the Academy for wizards, where he has wished to study all his life. Now at last he can use the magic he has so desperately yearned to control—yet the learning comes hard, for he has wasted more than half his life squandering his gift.
To make matters worse, the darkness of his family name plagues him. The other students are terrified. Teachers regard him with suspicion. And before long, his family begins to draw him into their schemes that span all the nine kingdoms of Underrealm.
A dark plot is brewing upon the High King’s Seat, and slowly Ebon finds himself at its center. If he is to learn to become an alchemist—indeed, if he is to survive at all—he must cast off his family’s black legacy, and become the wizard he was always meant to be.
THE MINDMAGE’S WRATH
Ebon has survived the attack upon the High King’s Seat, and now the Academy struggles to piece itself together in the midst of civil war. Now a quiet urgency hangs over all the lessons taught within the citadel; every student knows the spells they learn now may one day save their lives from the enemies of the King.
Then an instructor is found dead in the Academy’s halls—their throat slit by an unknown assassin.
Panic creeps in, while Ebon and his friends hear of thefts from the Academy’s vaults. Artifacts of incredible power are disappearing one by one, and are clearly connected to the murder. Theren thinks she knows who the thief is, but cannot prove it. And so Ebon and his friends must reveal the identity of the murderer, before they strike again.
THE FIREMAGE’S VENGEANCE
The Academy is in mourning after students and instructors alike have been murdered in its halls, but the murderer is now far away across the nine kingdoms—or so they believe.
When Ebon learns of a new threat within the Academy, he and his friends must work quickly to stop it—for if anyone knows the terrible secret they conceal, they could be put to death.
As the Academy’s danger grows, and the new Dean grows increasingly suspicious of Ebon himself, he must infiltrate the family Yerrin and learn a dark truth if he hopes to remain alive.